import fight_module as fm import character_module as cm import scene_module as sm import story from os import system from time import sleep story.entrance() story.first_enemy() while True: fm.fight(cm.my_character, cm.enemy_character) if cm.enemy_character["dead"]: fm.revive(cm.my_character) break print("Yeniden Deneyin") fm.revive(cm.my_character) story.defeat_first_enemy() story.second_enemy() while True: fm.fight(cm.my_character, cm.strong_enemy_character) if cm.strong_enemy_character["dead"]: break print("Yeniden Deneyin!") fm.revive(cm.my_character) story.defeat_second_enemy() story.ending()